CnC_Red_Alert/WINVQ/VQAVIEW/MOVIES.H

75 lines
3.2 KiB
C

/*
** Command & Conquer Red Alert(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/***************************************************************************
** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S **
***************************************************************************
* *
* Project Name : VQAVIEW *
* *
* File Name : VQ.CPP *
* *
* Programmer : Michael Grayford *
* *
* Start Date : *
* *
* Last Update : May 31, 1995 [MG] *
* *
*-------------------------------------------------------------------------*
* Functions: *
* Choose_VQA - Brings up choice of VQA files. *
* Draw_To_Video_Callback -- callback after draw VQA frame to video *
* Draw_To_Buffer_Callback -- callback after draw VQA frame to buffer *
* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
//==========================================================================
// PUBLIC FUNCTIONS
//==========================================================================
extern int Initialize_Movie_System( void );
extern void Free_Movie_System( void );
extern void Choose_Movie( WindowHandle window_handle );
extern long Draw_To_Video_Callback( unsigned char *buffer, long frame_number );
extern long Draw_To_Buffer_Callback( unsigned char *buffer, long frame_number );
extern void Create_Palette_Interpolation_Table( void );
//==========================================================================
// PRIVATE DEFINES
//==========================================================================
#define DRAW_TO_VIDEO FALSE
//==========================================================================
// PUBLIC FUNCTIONS
//==========================================================================
#if( DRAW_TO_VIDEO )
#define MOVIE_WIDTH 640
#define MOVIE_HEIGHT 480
#else
#define MOVIE_WIDTH 320
#define MOVIE_HEIGHT 200
#endif